How to Design Programs: An Introduction to Programming and Computing by Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi

How to Design Programs: An Introduction to Programming and Computing



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How to Design Programs: An Introduction to Programming and Computing Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi ebook
ISBN: 0262062186, 9780262062183
Publisher: The MIT Press
Format: djvu
Page: 565


For more IITMadras delivers the above video lessons under NPTEL program, there are more than 6000+ nptel video lectures by other IIT's as well. It was a good introduction.hope to learn more. Principles of Programming Languages Video Lectures, IIT Madras Online Course, free tutorials and lecture notes, free download, Educational Lecture Videos. Lecture 1: Introduction to programming languages Lecture Series on Programming Languages by Dr.S.Arun Kumar, Department of Computer Science & Engineering ,IIT Delhi. How to Design Programs: An Introduction to Programming and Computing. Unlike other introductory books, it focuses on the plan style procedure. Using child-friendly examples and detailed instructions, the book guides the novice programmer through the basics of creating computer code using the Python programming language. The ultimate enticement, creating a game complete with engaging computer programming to children. This introduction to programming spots personal computer science in the core of a liberal arts education. Like HtDP, it doesn't assume any programming knowledge. The first section focuses on introducing basic concepts through examples that build on each other to prepare the reader for more intricate programs. Author: Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shiram Krishnamurthi; Editon: September 2003 Version; Format: online HTML; Price: free. President Obama has stated that all children should be introduced to computer programming in schools, due to the rise of computer-centric jobs and America's increasing interest in videogames. Another book that you might hear mentioned is Structure and Interpretation of Computer Programs aka SICP. Concepts, builds, systems, break, curly_brackets, code, professional, cars, operator, language, input, practicality, learning, cpu, portability, starting, loosing, modulus, practical, literals, screencasts, loops, console, application, editor, windows, efficient, design, programs, programming, building, exercise, developers, tutorials, help, power, experimentation, assembly, computers, beginner_programming, strings, beginners, char, guides .